[Sheepdog] [PATCH v3 2/8] sheep: add red black tree library

Liu Yuan namei.unix at gmail.com
Thu Mar 15 12:49:16 CET 2012


From: Liu Yuan <tailai.ly at taobao.com>

Red black tree is more scalable than hash lists if we
cannot predict the size of the data set.

This is excerpted from Linux kernel.

Signed-off-by: Liu Yuan <tailai.ly at taobao.com>
---
 include/rbtree.h   |   80 +++++++++
 lib/rbtree.c       |  451 ++++++++++++++++++++++++++++++++++++++++++++++++++++
 sheep/sheep_priv.h |    1 +
 3 files changed, 532 insertions(+), 0 deletions(-)
 create mode 100644 include/rbtree.h
 create mode 100644 lib/rbtree.c

diff --git a/include/rbtree.h b/include/rbtree.h
new file mode 100644
index 0000000..a559b23
--- /dev/null
+++ b/include/rbtree.h
@@ -0,0 +1,80 @@
+#ifndef __RBTREE_H_
+#define __RBTREE_H_
+
+struct rb_node
+{
+	unsigned long  rb_parent_color;
+#define RB_RED          0
+#define RB_BLACK        1
+	struct rb_node *rb_right;
+	struct rb_node *rb_left;
+};
+
+struct rb_root
+{
+	struct rb_node *rb_node;
+};
+
+
+#define rb_parent(r)   ((struct rb_node *)((r)->rb_parent_color & ~3))
+#define rb_color(r)   ((r)->rb_parent_color & 1)
+#define rb_is_red(r)   (!rb_color(r))
+#define rb_is_black(r) rb_color(r)
+#define rb_set_red(r)  do { (r)->rb_parent_color &= ~1; } while (0)
+#define rb_set_black(r)  do { (r)->rb_parent_color |= 1; } while (0)
+
+static inline void rb_set_parent(struct rb_node *rb, struct rb_node *p)
+{
+	rb->rb_parent_color = (rb->rb_parent_color & 3) | (unsigned long)p;
+}
+static inline void rb_set_color(struct rb_node *rb, int color)
+{
+	rb->rb_parent_color = (rb->rb_parent_color & ~1) | color;
+}
+
+#define RB_ROOT (struct rb_root) { NULL, }
+#define rb_entry(ptr, type, member) container_of(ptr, type, member)
+
+#define RB_EMPTY_ROOT(root)     ((root)->rb_node == NULL)
+#define RB_EMPTY_NODE(node)     (rb_parent(node) == node)
+#define RB_CLEAR_NODE(node)     (rb_set_parent(node, node))
+
+static inline void rb_init_node(struct rb_node *rb)
+{
+	rb->rb_parent_color = 0;
+	rb->rb_right = NULL;
+	rb->rb_left = NULL;
+	RB_CLEAR_NODE(rb);
+}
+
+extern void rb_insert_color(struct rb_node *, struct rb_root *);
+extern void rb_erase(struct rb_node *, struct rb_root *);
+
+typedef void (*rb_augment_f)(struct rb_node *node, void *data);
+
+extern void rb_augment_insert(struct rb_node *node,
+		rb_augment_f func, void *data);
+extern struct rb_node *rb_augment_erase_begin(struct rb_node *node);
+extern void rb_augment_erase_end(struct rb_node *node,
+		rb_augment_f func, void *data);
+
+/* Find logical next and previous nodes in a tree */
+extern struct rb_node *rb_next(const struct rb_node *);
+extern struct rb_node *rb_prev(const struct rb_node *);
+extern struct rb_node *rb_first(const struct rb_root *);
+extern struct rb_node *rb_last(const struct rb_root *);
+
+/* Fast replacement of a single node without remove/rebalance/add/rebalance */
+extern void rb_replace_node(struct rb_node *victim, struct rb_node *new,
+		struct rb_root *root);
+
+static inline void rb_link_node(struct rb_node * node, struct rb_node * parent,
+		struct rb_node ** rb_link)
+{
+	node->rb_parent_color = (unsigned long )parent;
+	node->rb_left = node->rb_right = NULL;
+
+	*rb_link = node;
+}
+
+#endif /* __RBTREE_H_ */
diff --git a/lib/rbtree.c b/lib/rbtree.c
new file mode 100644
index 0000000..8aec5c6
--- /dev/null
+++ b/lib/rbtree.c
@@ -0,0 +1,451 @@
+/*
+  Red Black Trees
+  (C) 1999  Andrea Arcangeli <andrea at suse.de>
+  (C) 2002  David Woodhouse <dwmw2 at infradead.org>
+
+  This program is free software; you can redistribute it and/or modify
+  it under the terms of the GNU General Public License as published by
+  the Free Software Foundation; either version 2 of the License, or
+  (at your option) any later version.
+
+  This program is distributed in the hope that it will be useful,
+  but WITHOUT ANY WARRANTY; without even the implied warranty of
+  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+  GNU General Public License for more details.
+
+  You should have received a copy of the GNU General Public License
+  along with this program; if not, write to the Free Software
+  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+*/
+
+#include <unistd.h>
+#include "rbtree.h"
+
+static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
+{
+	struct rb_node *right = node->rb_right;
+	struct rb_node *parent = rb_parent(node);
+
+	if ((node->rb_right = right->rb_left))
+		rb_set_parent(right->rb_left, node);
+	right->rb_left = node;
+
+	rb_set_parent(right, parent);
+
+	if (parent)
+	{
+		if (node == parent->rb_left)
+			parent->rb_left = right;
+		else
+			parent->rb_right = right;
+	}
+	else
+		root->rb_node = right;
+	rb_set_parent(node, right);
+}
+
+static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
+{
+	struct rb_node *left = node->rb_left;
+	struct rb_node *parent = rb_parent(node);
+
+	if ((node->rb_left = left->rb_right))
+		rb_set_parent(left->rb_right, node);
+	left->rb_right = node;
+
+	rb_set_parent(left, parent);
+
+	if (parent)
+	{
+		if (node == parent->rb_right)
+			parent->rb_right = left;
+		else
+			parent->rb_left = left;
+	}
+	else
+		root->rb_node = left;
+	rb_set_parent(node, left);
+}
+
+void rb_insert_color(struct rb_node *node, struct rb_root *root)
+{
+	struct rb_node *parent, *gparent;
+
+	while ((parent = rb_parent(node)) && rb_is_red(parent))
+	{
+		gparent = rb_parent(parent);
+
+		if (parent == gparent->rb_left)
+		{
+			{
+				register struct rb_node *uncle = gparent->rb_right;
+				if (uncle && rb_is_red(uncle))
+				{
+					rb_set_black(uncle);
+					rb_set_black(parent);
+					rb_set_red(gparent);
+					node = gparent;
+					continue;
+				}
+			}
+
+			if (parent->rb_right == node)
+			{
+				register struct rb_node *tmp;
+				__rb_rotate_left(parent, root);
+				tmp = parent;
+				parent = node;
+				node = tmp;
+			}
+
+			rb_set_black(parent);
+			rb_set_red(gparent);
+			__rb_rotate_right(gparent, root);
+		} else {
+			{
+				register struct rb_node *uncle = gparent->rb_left;
+				if (uncle && rb_is_red(uncle))
+				{
+					rb_set_black(uncle);
+					rb_set_black(parent);
+					rb_set_red(gparent);
+					node = gparent;
+					continue;
+				}
+			}
+
+			if (parent->rb_left == node)
+			{
+				register struct rb_node *tmp;
+				__rb_rotate_right(parent, root);
+				tmp = parent;
+				parent = node;
+				node = tmp;
+			}
+
+			rb_set_black(parent);
+			rb_set_red(gparent);
+			__rb_rotate_left(gparent, root);
+		}
+	}
+
+	rb_set_black(root->rb_node);
+}
+
+static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
+			     struct rb_root *root)
+{
+	struct rb_node *other;
+
+	while ((!node || rb_is_black(node)) && node != root->rb_node)
+	{
+		if (parent->rb_left == node)
+		{
+			other = parent->rb_right;
+			if (rb_is_red(other))
+			{
+				rb_set_black(other);
+				rb_set_red(parent);
+				__rb_rotate_left(parent, root);
+				other = parent->rb_right;
+			}
+			if ((!other->rb_left || rb_is_black(other->rb_left)) &&
+			    (!other->rb_right || rb_is_black(other->rb_right)))
+			{
+				rb_set_red(other);
+				node = parent;
+				parent = rb_parent(node);
+			}
+			else
+			{
+				if (!other->rb_right || rb_is_black(other->rb_right))
+				{
+					rb_set_black(other->rb_left);
+					rb_set_red(other);
+					__rb_rotate_right(other, root);
+					other = parent->rb_right;
+				}
+				rb_set_color(other, rb_color(parent));
+				rb_set_black(parent);
+				rb_set_black(other->rb_right);
+				__rb_rotate_left(parent, root);
+				node = root->rb_node;
+				break;
+			}
+		}
+		else
+		{
+			other = parent->rb_left;
+			if (rb_is_red(other))
+			{
+				rb_set_black(other);
+				rb_set_red(parent);
+				__rb_rotate_right(parent, root);
+				other = parent->rb_left;
+			}
+			if ((!other->rb_left || rb_is_black(other->rb_left)) &&
+			    (!other->rb_right || rb_is_black(other->rb_right)))
+			{
+				rb_set_red(other);
+				node = parent;
+				parent = rb_parent(node);
+			}
+			else
+			{
+				if (!other->rb_left || rb_is_black(other->rb_left))
+				{
+					rb_set_black(other->rb_right);
+					rb_set_red(other);
+					__rb_rotate_left(other, root);
+					other = parent->rb_left;
+				}
+				rb_set_color(other, rb_color(parent));
+				rb_set_black(parent);
+				rb_set_black(other->rb_left);
+				__rb_rotate_right(parent, root);
+				node = root->rb_node;
+				break;
+			}
+		}
+	}
+	if (node)
+		rb_set_black(node);
+}
+
+void rb_erase(struct rb_node *node, struct rb_root *root)
+{
+	struct rb_node *child, *parent;
+	int color;
+
+	if (!node->rb_left)
+		child = node->rb_right;
+	else if (!node->rb_right)
+		child = node->rb_left;
+	else
+	{
+		struct rb_node *old = node, *left;
+
+		node = node->rb_right;
+		while ((left = node->rb_left) != NULL)
+			node = left;
+
+		if (rb_parent(old)) {
+			if (rb_parent(old)->rb_left == old)
+				rb_parent(old)->rb_left = node;
+			else
+				rb_parent(old)->rb_right = node;
+		} else
+			root->rb_node = node;
+
+		child = node->rb_right;
+		parent = rb_parent(node);
+		color = rb_color(node);
+
+		if (parent == old) {
+			parent = node;
+		} else {
+			if (child)
+				rb_set_parent(child, parent);
+			parent->rb_left = child;
+
+			node->rb_right = old->rb_right;
+			rb_set_parent(old->rb_right, node);
+		}
+
+		node->rb_parent_color = old->rb_parent_color;
+		node->rb_left = old->rb_left;
+		rb_set_parent(old->rb_left, node);
+
+		goto color;
+	}
+
+	parent = rb_parent(node);
+	color = rb_color(node);
+
+	if (child)
+		rb_set_parent(child, parent);
+	if (parent)
+	{
+		if (parent->rb_left == node)
+			parent->rb_left = child;
+		else
+			parent->rb_right = child;
+	}
+	else
+		root->rb_node = child;
+
+ color:
+	if (color == RB_BLACK)
+		__rb_erase_color(child, parent, root);
+}
+
+static void rb_augment_path(struct rb_node *node, rb_augment_f func, void *data)
+{
+	struct rb_node *parent;
+
+up:
+	func(node, data);
+	parent = rb_parent(node);
+	if (!parent)
+		return;
+
+	if (node == parent->rb_left && parent->rb_right)
+		func(parent->rb_right, data);
+	else if (parent->rb_left)
+		func(parent->rb_left, data);
+
+	node = parent;
+	goto up;
+}
+
+/*
+ * after inserting @node into the tree, update the tree to account for
+ * both the new entry and any damage done by rebalance
+ */
+void rb_augment_insert(struct rb_node *node, rb_augment_f func, void *data)
+{
+	if (node->rb_left)
+		node = node->rb_left;
+	else if (node->rb_right)
+		node = node->rb_right;
+
+	rb_augment_path(node, func, data);
+}
+
+/*
+ * before removing the node, find the deepest node on the rebalance path
+ * that will still be there after @node gets removed
+ */
+struct rb_node *rb_augment_erase_begin(struct rb_node *node)
+{
+	struct rb_node *deepest;
+
+	if (!node->rb_right && !node->rb_left)
+		deepest = rb_parent(node);
+	else if (!node->rb_right)
+		deepest = node->rb_left;
+	else if (!node->rb_left)
+		deepest = node->rb_right;
+	else {
+		deepest = rb_next(node);
+		if (deepest->rb_right)
+			deepest = deepest->rb_right;
+		else if (rb_parent(deepest) != node)
+			deepest = rb_parent(deepest);
+	}
+
+	return deepest;
+}
+
+/*
+ * after removal, update the tree to account for the removed entry
+ * and any rebalance damage.
+ */
+void rb_augment_erase_end(struct rb_node *node, rb_augment_f func, void *data)
+{
+	if (node)
+		rb_augment_path(node, func, data);
+}
+
+/*
+ * This function returns the first node (in sort order) of the tree.
+ */
+struct rb_node *rb_first(const struct rb_root *root)
+{
+	struct rb_node	*n;
+
+	n = root->rb_node;
+	if (!n)
+		return NULL;
+	while (n->rb_left)
+		n = n->rb_left;
+	return n;
+}
+
+struct rb_node *rb_last(const struct rb_root *root)
+{
+	struct rb_node	*n;
+
+	n = root->rb_node;
+	if (!n)
+		return NULL;
+	while (n->rb_right)
+		n = n->rb_right;
+	return n;
+}
+
+struct rb_node *rb_next(const struct rb_node *node)
+{
+	struct rb_node *parent;
+
+	if (rb_parent(node) == node)
+		return NULL;
+
+	/* If we have a right-hand child, go down and then left as far
+	   as we can. */
+	if (node->rb_right) {
+		node = node->rb_right;
+		while (node->rb_left)
+			node=node->rb_left;
+		return (struct rb_node *)node;
+	}
+
+	/* No right-hand children.  Everything down and left is
+	   smaller than us, so any 'next' node must be in the general
+	   direction of our parent. Go up the tree; any time the
+	   ancestor is a right-hand child of its parent, keep going
+	   up. First time it's a left-hand child of its parent, said
+	   parent is our 'next' node. */
+	while ((parent = rb_parent(node)) && node == parent->rb_right)
+		node = parent;
+
+	return parent;
+}
+
+struct rb_node *rb_prev(const struct rb_node *node)
+{
+	struct rb_node *parent;
+
+	if (rb_parent(node) == node)
+		return NULL;
+
+	/* If we have a left-hand child, go down and then right as far
+	   as we can. */
+	if (node->rb_left) {
+		node = node->rb_left;
+		while (node->rb_right)
+			node=node->rb_right;
+		return (struct rb_node *)node;
+	}
+
+	/* No left-hand children. Go up till we find an ancestor which
+	   is a right-hand child of its parent */
+	while ((parent = rb_parent(node)) && node == parent->rb_left)
+		node = parent;
+
+	return parent;
+}
+
+void rb_replace_node(struct rb_node *victim, struct rb_node *new,
+		     struct rb_root *root)
+{
+	struct rb_node *parent = rb_parent(victim);
+
+	/* Set the surrounding nodes to point to the replacement */
+	if (parent) {
+		if (victim == parent->rb_left)
+			parent->rb_left = new;
+		else
+			parent->rb_right = new;
+	} else {
+		root->rb_node = new;
+	}
+	if (victim->rb_left)
+		rb_set_parent(victim->rb_left, new);
+	if (victim->rb_right)
+		rb_set_parent(victim->rb_right, new);
+
+	/* Copy the pointers/colour from the victim to the replacement */
+	*new = *victim;
+}
diff --git a/sheep/sheep_priv.h b/sheep/sheep_priv.h
index db70c57..2c243ea 100644
--- a/sheep/sheep_priv.h
+++ b/sheep/sheep_priv.h
@@ -20,6 +20,7 @@
 #include "net.h"
 #include "sheep.h"
 #include "cluster.h"
+#include "rbtree.h"
 
 #define SD_OP_GET_OBJ_LIST   0xA1
 #define SD_OP_GET_EPOCH      0XA2
-- 
1.7.8.2




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