[Sheepdog] [PATCH v6 2/8] sheep: add red black tree library
Liu Yuan
namei.unix at gmail.com
Mon Mar 26 15:48:24 CEST 2012
From: Liu Yuan <tailai.ly at taobao.com>
Red black tree is more scalable than hash lists if we
cannot predict the size of the data set.
This is excerpted from Linux kernel.
Signed-off-by: Liu Yuan <tailai.ly at taobao.com>
---
include/rbtree.h | 80 +++++++++
lib/rbtree.c | 451 ++++++++++++++++++++++++++++++++++++++++++++++++++++
sheep/sheep_priv.h | 1 +
3 files changed, 532 insertions(+), 0 deletions(-)
create mode 100644 include/rbtree.h
create mode 100644 lib/rbtree.c
diff --git a/include/rbtree.h b/include/rbtree.h
new file mode 100644
index 0000000..a559b23
--- /dev/null
+++ b/include/rbtree.h
@@ -0,0 +1,80 @@
+#ifndef __RBTREE_H_
+#define __RBTREE_H_
+
+struct rb_node
+{
+ unsigned long rb_parent_color;
+#define RB_RED 0
+#define RB_BLACK 1
+ struct rb_node *rb_right;
+ struct rb_node *rb_left;
+};
+
+struct rb_root
+{
+ struct rb_node *rb_node;
+};
+
+
+#define rb_parent(r) ((struct rb_node *)((r)->rb_parent_color & ~3))
+#define rb_color(r) ((r)->rb_parent_color & 1)
+#define rb_is_red(r) (!rb_color(r))
+#define rb_is_black(r) rb_color(r)
+#define rb_set_red(r) do { (r)->rb_parent_color &= ~1; } while (0)
+#define rb_set_black(r) do { (r)->rb_parent_color |= 1; } while (0)
+
+static inline void rb_set_parent(struct rb_node *rb, struct rb_node *p)
+{
+ rb->rb_parent_color = (rb->rb_parent_color & 3) | (unsigned long)p;
+}
+static inline void rb_set_color(struct rb_node *rb, int color)
+{
+ rb->rb_parent_color = (rb->rb_parent_color & ~1) | color;
+}
+
+#define RB_ROOT (struct rb_root) { NULL, }
+#define rb_entry(ptr, type, member) container_of(ptr, type, member)
+
+#define RB_EMPTY_ROOT(root) ((root)->rb_node == NULL)
+#define RB_EMPTY_NODE(node) (rb_parent(node) == node)
+#define RB_CLEAR_NODE(node) (rb_set_parent(node, node))
+
+static inline void rb_init_node(struct rb_node *rb)
+{
+ rb->rb_parent_color = 0;
+ rb->rb_right = NULL;
+ rb->rb_left = NULL;
+ RB_CLEAR_NODE(rb);
+}
+
+extern void rb_insert_color(struct rb_node *, struct rb_root *);
+extern void rb_erase(struct rb_node *, struct rb_root *);
+
+typedef void (*rb_augment_f)(struct rb_node *node, void *data);
+
+extern void rb_augment_insert(struct rb_node *node,
+ rb_augment_f func, void *data);
+extern struct rb_node *rb_augment_erase_begin(struct rb_node *node);
+extern void rb_augment_erase_end(struct rb_node *node,
+ rb_augment_f func, void *data);
+
+/* Find logical next and previous nodes in a tree */
+extern struct rb_node *rb_next(const struct rb_node *);
+extern struct rb_node *rb_prev(const struct rb_node *);
+extern struct rb_node *rb_first(const struct rb_root *);
+extern struct rb_node *rb_last(const struct rb_root *);
+
+/* Fast replacement of a single node without remove/rebalance/add/rebalance */
+extern void rb_replace_node(struct rb_node *victim, struct rb_node *new,
+ struct rb_root *root);
+
+static inline void rb_link_node(struct rb_node * node, struct rb_node * parent,
+ struct rb_node ** rb_link)
+{
+ node->rb_parent_color = (unsigned long )parent;
+ node->rb_left = node->rb_right = NULL;
+
+ *rb_link = node;
+}
+
+#endif /* __RBTREE_H_ */
diff --git a/lib/rbtree.c b/lib/rbtree.c
new file mode 100644
index 0000000..8aec5c6
--- /dev/null
+++ b/lib/rbtree.c
@@ -0,0 +1,451 @@
+/*
+ Red Black Trees
+ (C) 1999 Andrea Arcangeli <andrea at suse.de>
+ (C) 2002 David Woodhouse <dwmw2 at infradead.org>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <unistd.h>
+#include "rbtree.h"
+
+static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
+{
+ struct rb_node *right = node->rb_right;
+ struct rb_node *parent = rb_parent(node);
+
+ if ((node->rb_right = right->rb_left))
+ rb_set_parent(right->rb_left, node);
+ right->rb_left = node;
+
+ rb_set_parent(right, parent);
+
+ if (parent)
+ {
+ if (node == parent->rb_left)
+ parent->rb_left = right;
+ else
+ parent->rb_right = right;
+ }
+ else
+ root->rb_node = right;
+ rb_set_parent(node, right);
+}
+
+static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
+{
+ struct rb_node *left = node->rb_left;
+ struct rb_node *parent = rb_parent(node);
+
+ if ((node->rb_left = left->rb_right))
+ rb_set_parent(left->rb_right, node);
+ left->rb_right = node;
+
+ rb_set_parent(left, parent);
+
+ if (parent)
+ {
+ if (node == parent->rb_right)
+ parent->rb_right = left;
+ else
+ parent->rb_left = left;
+ }
+ else
+ root->rb_node = left;
+ rb_set_parent(node, left);
+}
+
+void rb_insert_color(struct rb_node *node, struct rb_root *root)
+{
+ struct rb_node *parent, *gparent;
+
+ while ((parent = rb_parent(node)) && rb_is_red(parent))
+ {
+ gparent = rb_parent(parent);
+
+ if (parent == gparent->rb_left)
+ {
+ {
+ register struct rb_node *uncle = gparent->rb_right;
+ if (uncle && rb_is_red(uncle))
+ {
+ rb_set_black(uncle);
+ rb_set_black(parent);
+ rb_set_red(gparent);
+ node = gparent;
+ continue;
+ }
+ }
+
+ if (parent->rb_right == node)
+ {
+ register struct rb_node *tmp;
+ __rb_rotate_left(parent, root);
+ tmp = parent;
+ parent = node;
+ node = tmp;
+ }
+
+ rb_set_black(parent);
+ rb_set_red(gparent);
+ __rb_rotate_right(gparent, root);
+ } else {
+ {
+ register struct rb_node *uncle = gparent->rb_left;
+ if (uncle && rb_is_red(uncle))
+ {
+ rb_set_black(uncle);
+ rb_set_black(parent);
+ rb_set_red(gparent);
+ node = gparent;
+ continue;
+ }
+ }
+
+ if (parent->rb_left == node)
+ {
+ register struct rb_node *tmp;
+ __rb_rotate_right(parent, root);
+ tmp = parent;
+ parent = node;
+ node = tmp;
+ }
+
+ rb_set_black(parent);
+ rb_set_red(gparent);
+ __rb_rotate_left(gparent, root);
+ }
+ }
+
+ rb_set_black(root->rb_node);
+}
+
+static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
+ struct rb_root *root)
+{
+ struct rb_node *other;
+
+ while ((!node || rb_is_black(node)) && node != root->rb_node)
+ {
+ if (parent->rb_left == node)
+ {
+ other = parent->rb_right;
+ if (rb_is_red(other))
+ {
+ rb_set_black(other);
+ rb_set_red(parent);
+ __rb_rotate_left(parent, root);
+ other = parent->rb_right;
+ }
+ if ((!other->rb_left || rb_is_black(other->rb_left)) &&
+ (!other->rb_right || rb_is_black(other->rb_right)))
+ {
+ rb_set_red(other);
+ node = parent;
+ parent = rb_parent(node);
+ }
+ else
+ {
+ if (!other->rb_right || rb_is_black(other->rb_right))
+ {
+ rb_set_black(other->rb_left);
+ rb_set_red(other);
+ __rb_rotate_right(other, root);
+ other = parent->rb_right;
+ }
+ rb_set_color(other, rb_color(parent));
+ rb_set_black(parent);
+ rb_set_black(other->rb_right);
+ __rb_rotate_left(parent, root);
+ node = root->rb_node;
+ break;
+ }
+ }
+ else
+ {
+ other = parent->rb_left;
+ if (rb_is_red(other))
+ {
+ rb_set_black(other);
+ rb_set_red(parent);
+ __rb_rotate_right(parent, root);
+ other = parent->rb_left;
+ }
+ if ((!other->rb_left || rb_is_black(other->rb_left)) &&
+ (!other->rb_right || rb_is_black(other->rb_right)))
+ {
+ rb_set_red(other);
+ node = parent;
+ parent = rb_parent(node);
+ }
+ else
+ {
+ if (!other->rb_left || rb_is_black(other->rb_left))
+ {
+ rb_set_black(other->rb_right);
+ rb_set_red(other);
+ __rb_rotate_left(other, root);
+ other = parent->rb_left;
+ }
+ rb_set_color(other, rb_color(parent));
+ rb_set_black(parent);
+ rb_set_black(other->rb_left);
+ __rb_rotate_right(parent, root);
+ node = root->rb_node;
+ break;
+ }
+ }
+ }
+ if (node)
+ rb_set_black(node);
+}
+
+void rb_erase(struct rb_node *node, struct rb_root *root)
+{
+ struct rb_node *child, *parent;
+ int color;
+
+ if (!node->rb_left)
+ child = node->rb_right;
+ else if (!node->rb_right)
+ child = node->rb_left;
+ else
+ {
+ struct rb_node *old = node, *left;
+
+ node = node->rb_right;
+ while ((left = node->rb_left) != NULL)
+ node = left;
+
+ if (rb_parent(old)) {
+ if (rb_parent(old)->rb_left == old)
+ rb_parent(old)->rb_left = node;
+ else
+ rb_parent(old)->rb_right = node;
+ } else
+ root->rb_node = node;
+
+ child = node->rb_right;
+ parent = rb_parent(node);
+ color = rb_color(node);
+
+ if (parent == old) {
+ parent = node;
+ } else {
+ if (child)
+ rb_set_parent(child, parent);
+ parent->rb_left = child;
+
+ node->rb_right = old->rb_right;
+ rb_set_parent(old->rb_right, node);
+ }
+
+ node->rb_parent_color = old->rb_parent_color;
+ node->rb_left = old->rb_left;
+ rb_set_parent(old->rb_left, node);
+
+ goto color;
+ }
+
+ parent = rb_parent(node);
+ color = rb_color(node);
+
+ if (child)
+ rb_set_parent(child, parent);
+ if (parent)
+ {
+ if (parent->rb_left == node)
+ parent->rb_left = child;
+ else
+ parent->rb_right = child;
+ }
+ else
+ root->rb_node = child;
+
+ color:
+ if (color == RB_BLACK)
+ __rb_erase_color(child, parent, root);
+}
+
+static void rb_augment_path(struct rb_node *node, rb_augment_f func, void *data)
+{
+ struct rb_node *parent;
+
+up:
+ func(node, data);
+ parent = rb_parent(node);
+ if (!parent)
+ return;
+
+ if (node == parent->rb_left && parent->rb_right)
+ func(parent->rb_right, data);
+ else if (parent->rb_left)
+ func(parent->rb_left, data);
+
+ node = parent;
+ goto up;
+}
+
+/*
+ * after inserting @node into the tree, update the tree to account for
+ * both the new entry and any damage done by rebalance
+ */
+void rb_augment_insert(struct rb_node *node, rb_augment_f func, void *data)
+{
+ if (node->rb_left)
+ node = node->rb_left;
+ else if (node->rb_right)
+ node = node->rb_right;
+
+ rb_augment_path(node, func, data);
+}
+
+/*
+ * before removing the node, find the deepest node on the rebalance path
+ * that will still be there after @node gets removed
+ */
+struct rb_node *rb_augment_erase_begin(struct rb_node *node)
+{
+ struct rb_node *deepest;
+
+ if (!node->rb_right && !node->rb_left)
+ deepest = rb_parent(node);
+ else if (!node->rb_right)
+ deepest = node->rb_left;
+ else if (!node->rb_left)
+ deepest = node->rb_right;
+ else {
+ deepest = rb_next(node);
+ if (deepest->rb_right)
+ deepest = deepest->rb_right;
+ else if (rb_parent(deepest) != node)
+ deepest = rb_parent(deepest);
+ }
+
+ return deepest;
+}
+
+/*
+ * after removal, update the tree to account for the removed entry
+ * and any rebalance damage.
+ */
+void rb_augment_erase_end(struct rb_node *node, rb_augment_f func, void *data)
+{
+ if (node)
+ rb_augment_path(node, func, data);
+}
+
+/*
+ * This function returns the first node (in sort order) of the tree.
+ */
+struct rb_node *rb_first(const struct rb_root *root)
+{
+ struct rb_node *n;
+
+ n = root->rb_node;
+ if (!n)
+ return NULL;
+ while (n->rb_left)
+ n = n->rb_left;
+ return n;
+}
+
+struct rb_node *rb_last(const struct rb_root *root)
+{
+ struct rb_node *n;
+
+ n = root->rb_node;
+ if (!n)
+ return NULL;
+ while (n->rb_right)
+ n = n->rb_right;
+ return n;
+}
+
+struct rb_node *rb_next(const struct rb_node *node)
+{
+ struct rb_node *parent;
+
+ if (rb_parent(node) == node)
+ return NULL;
+
+ /* If we have a right-hand child, go down and then left as far
+ as we can. */
+ if (node->rb_right) {
+ node = node->rb_right;
+ while (node->rb_left)
+ node=node->rb_left;
+ return (struct rb_node *)node;
+ }
+
+ /* No right-hand children. Everything down and left is
+ smaller than us, so any 'next' node must be in the general
+ direction of our parent. Go up the tree; any time the
+ ancestor is a right-hand child of its parent, keep going
+ up. First time it's a left-hand child of its parent, said
+ parent is our 'next' node. */
+ while ((parent = rb_parent(node)) && node == parent->rb_right)
+ node = parent;
+
+ return parent;
+}
+
+struct rb_node *rb_prev(const struct rb_node *node)
+{
+ struct rb_node *parent;
+
+ if (rb_parent(node) == node)
+ return NULL;
+
+ /* If we have a left-hand child, go down and then right as far
+ as we can. */
+ if (node->rb_left) {
+ node = node->rb_left;
+ while (node->rb_right)
+ node=node->rb_right;
+ return (struct rb_node *)node;
+ }
+
+ /* No left-hand children. Go up till we find an ancestor which
+ is a right-hand child of its parent */
+ while ((parent = rb_parent(node)) && node == parent->rb_left)
+ node = parent;
+
+ return parent;
+}
+
+void rb_replace_node(struct rb_node *victim, struct rb_node *new,
+ struct rb_root *root)
+{
+ struct rb_node *parent = rb_parent(victim);
+
+ /* Set the surrounding nodes to point to the replacement */
+ if (parent) {
+ if (victim == parent->rb_left)
+ parent->rb_left = new;
+ else
+ parent->rb_right = new;
+ } else {
+ root->rb_node = new;
+ }
+ if (victim->rb_left)
+ rb_set_parent(victim->rb_left, new);
+ if (victim->rb_right)
+ rb_set_parent(victim->rb_right, new);
+
+ /* Copy the pointers/colour from the victim to the replacement */
+ *new = *victim;
+}
diff --git a/sheep/sheep_priv.h b/sheep/sheep_priv.h
index db70c57..2c243ea 100644
--- a/sheep/sheep_priv.h
+++ b/sheep/sheep_priv.h
@@ -20,6 +20,7 @@
#include "net.h"
#include "sheep.h"
#include "cluster.h"
+#include "rbtree.h"
#define SD_OP_GET_OBJ_LIST 0xA1
#define SD_OP_GET_EPOCH 0XA2
--
1.7.8.2
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