On 05/24/2012 04:51 PM, Christoph Hellwig wrote: >> +++ b/include/sheep.h >> @@ -155,9 +155,9 @@ struct sd_node { >> }; >> >> struct sd_vnode { >> - uint64_t id; >> uint8_t addr[16]; >> uint16_t port; >> + uint64_t id; >> uint16_t node_idx; >> uint32_t zone; >> }; > > Why do you need to change the sd_vnode layout? Especially as the new > one has a much less efficient layout. > We make it has the same layout as sd_node which set addr and port in the head, then we can use node_cmp to compare sd_node and sd_vnode. thanks, levin |