[sheepdog] [PATCH v4] sheep/cluster: add the distributed lock implemented by zookeeper for object-storage
Liu Yuan
namei.unix at gmail.com
Sun Dec 1 10:59:02 CET 2013
On Sun, Dec 01, 2013 at 03:48:04PM +0800, Robin Dong wrote:
> Implement the distributed lock by zookeeper (refer: http://zookeeper.apache.org/doc/trunk/recipes.html)
> The routine is:
> 1. create a seq-ephemeral znode in lock directory (use lock-id as dir name)
> 2. get smallest file path as owner of the lock; the other thread wait on a pthread_mutex_t (cluster_lock->wait)
> 3. if owner of the lock release it (or the owner is killed by accident), zookeeper will
> trigger zk_watch() which will wake up all waiting threads to compete new owner of the lock
>
> We use dlock_array to store pointers of cluster_locks in this sheep daemon so when receiving the event of ZOO_DELETED_EVENT
> the program will wake up all waiters (in this sheep daemon) who is sleeping on the lock id and let them compete for new
> owner.
> dlock_array is just a normal array using lock-id as index, so imaging a scenario: two threads (A and B) in one sheep daemon
> call zk_lock() for same lock-id, they will create two znodes in zookeeper but set dlock_array[lock_id] to only one of
> them (for example, set to B). After that, when ZOO_DELETED_EVENT comes, the zk_waiter() will only wake up thread B and thread A
> will sleep on '->wait' forever becuase no one could wakeup him.
> We have two method to solve this problem:
> A. using more complicated structure instead of dlock_array to store both A and B 's lock handle.
> B. adding a lock to avoid A and B call zk_lock() in the same time.
> We prefer method B because it also avoid creating too many files in a directory of zookeeper which will take too much pressure
> on zookeeper server if the number of sheep deamons are huge. Therefore we add 'local_lock' in 'struct cluster_lock'.
>
> Signed-off-by: Robin Dong <sanbai at taobao.com>
> ---
> include/sheep.h | 8 +++
> sheep/cluster.h | 34 +++++++++++
> sheep/cluster/corosync.c | 16 +++++
> sheep/cluster/local.c | 16 +++++
> sheep/cluster/zookeeper.c | 140 ++++++++++++++++++++++++++++++++++++++++++++-
> 5 files changed, 213 insertions(+), 1 deletions(-)
>
> diff --git a/include/sheep.h b/include/sheep.h
> index 293e057..fd7258b 100644
> --- a/include/sheep.h
> +++ b/include/sheep.h
> @@ -255,6 +255,14 @@ static inline void nodes_to_buffer(struct rb_root *nroot, void *buffer)
>
> #define MAX_NODE_STR_LEN 256
>
> +/* structure for distributed lock */
> +struct cluster_lock {
> + uint64_t id; /* id of this mutex */
> + pthread_mutex_t wait;
> + pthread_mutex_t local_lock;
> + char ephemeral_path[MAX_NODE_STR_LEN];
> +};
> +
> static inline const char *node_to_str(const struct sd_node *id)
> {
> static __thread char str[MAX_NODE_STR_LEN];
> diff --git a/sheep/cluster.h b/sheep/cluster.h
> index 81b5ae4..f0950ac 100644
> --- a/sheep/cluster.h
> +++ b/sheep/cluster.h
> @@ -109,6 +109,40 @@ struct cluster_driver {
> int (*unblock)(void *msg, size_t msg_len);
>
> /*
> + * Init a distributed mutually exclusive lock to avoid race condition
> + * when the whole sheepdog cluster process one exclusive resource.
> + *
> + * This function use 'lock_id' as the id of this distributed lock.
> + * A thread can create many locks in one sheep daemon.
> + *
> + * Returns SD_RES_XXX
> + */
> + int (*init_lock)(struct cluster_lock *lock, uint64_t lock_id);
> +
> + /*
> + * Acquire the distributed lock.
> + *
> + * The cluster_lock referenced by 'lock' shall be locked by calling
> + * cluster->lock(). If the cluster_lock is already locked, the calling
> + * thread shall block until the cluster_lock becomes available.
> + *
> + * This operation will create a seq-ephemeral znode in lock directory
> + * of zookeeper (use lock-id as dir name). The smallest file path in
> + * this directory wil be the owner of the lock; the other threads will
> + * wait on a pthread_mutex_t (cluster_lock->wait)
> + */
>
The second paragraph should be moved to zookeeper.c since it is only zk related.
>
> + void (*lock)(struct cluster_lock *lock);
> +
> + /*
> + * Release the distributed lock.
> + *
> + * If the owner of the cluster_lock release it (or the owner is
> + * killed by accident), zookeeper will trigger zk_watch() which will
> + * wake up all waiting threads to compete new owner of the lock
> + */
> + void (*unlock)(struct cluster_lock *lock);
> +
> + /*
> * Update the specific node in the driver's private copy of nodes
> *
> * Returns SD_RES_XXX
> diff --git a/sheep/cluster/corosync.c b/sheep/cluster/corosync.c
> index ea4421b..35c95d3 100644
> --- a/sheep/cluster/corosync.c
> +++ b/sheep/cluster/corosync.c
> @@ -774,6 +774,19 @@ again:
> return 0;
> }
>
> +static int corosync_init_lock(struct cluster_lock *dlock, uint32_t id)
> +{
> + return -1;
> +}
> +
> +static void corosync_lock(struct cluster_lock *dlock)
> +{
> +}
> +
> +static void corosync_unlock(struct cluster_lock *dlock)
> +{
> +}
> +
> static int corosync_update_node(struct sd_node *node)
> {
> struct cpg_node cnode = this_node;
> @@ -794,6 +807,9 @@ static struct cluster_driver cdrv_corosync = {
> .notify = corosync_notify,
> .block = corosync_block,
> .unblock = corosync_unblock,
> + .init_lock = corosync_init_lock,
> + .lock = corosync_lock,
> + .unlock = corosync_unlock,
> .update_node = corosync_update_node,
> };
>
> diff --git a/sheep/cluster/local.c b/sheep/cluster/local.c
> index b8cbb5c..69d9d6f 100644
> --- a/sheep/cluster/local.c
> +++ b/sheep/cluster/local.c
> @@ -547,6 +547,19 @@ static int local_init(const char *option)
> return 0;
> }
>
> +static int local_init_lock(struct cluster_lock *dlock, uint64_t id)
> +{
> + return -1;
> +}
> +
> +static void local_lock(struct cluster_lock *dlock)
> +{
> +}
> +
> +static void local_unlock(struct cluster_lock *dlock)
> +{
> +}
> +
> static int local_update_node(struct sd_node *node)
> {
> struct local_node lnode = this_node;
> @@ -566,6 +579,9 @@ static struct cluster_driver cdrv_local = {
> .notify = local_notify,
> .block = local_block,
> .unblock = local_unblock,
> + .init_lock = local_init_lock,
> + .lock = local_lock,
> + .unlock = local_unlock,
> .update_node = local_update_node,
> };
>
> diff --git a/sheep/cluster/zookeeper.c b/sheep/cluster/zookeeper.c
> index fa89c46..01cb37c 100644
> --- a/sheep/cluster/zookeeper.c
> +++ b/sheep/cluster/zookeeper.c
> @@ -30,6 +30,21 @@
> #define QUEUE_ZNODE BASE_ZNODE "/queue"
> #define MEMBER_ZNODE BASE_ZNODE "/member"
> #define MASTER_ZNONE BASE_ZNODE "/master"
> +#define LOCK_ZNODE BASE_ZNODE "/lock"
> +
> +#define MAX_MUTEX_NR 4096
> +#define WAIT_TIME 1 /* second */
> +
> +static struct cluster_lock **dlock_array;
> +
> +/*
> + * Wait a while when create, delete or get_children fail on
> + * zookeeper lock so it will not print too much loop log
> + */
> +static void zk_wait(void)
> +{
> + sleep(WAIT_TIME);
> +}
>
> /* iterate child znodes */
> #define FOR_EACH_ZNODE(parent, path, strs) \
> @@ -506,6 +521,7 @@ static void zk_watcher(zhandle_t *zh, int type, int state, const char *path,
> {
> struct zk_node znode;
> char str[MAX_NODE_STR_LEN], *p;
> + uint64_t lock_id;
> int ret;
>
> if (type == ZOO_SESSION_EVENT && state == ZOO_EXPIRED_SESSION_STATE) {
> @@ -528,6 +544,14 @@ static void zk_watcher(zhandle_t *zh, int type, int state, const char *path,
> } else if (type == ZOO_DELETED_EVENT) {
> struct zk_node *n;
>
> + /* process distributed lock */
> + ret = sscanf(path, LOCK_ZNODE "/%lu/%s", &lock_id, str);
> + if (ret == 2 && lock_id < MAX_MUTEX_NR &&
> + dlock_array && dlock_array[lock_id]) {
> + pthread_mutex_unlock(&(dlock_array[lock_id]->wait));
> + sd_debug("release lock %lu %s", lock_id, str);
> + }
> +
> ret = sscanf(path, MASTER_ZNONE "/%s", str);
> if (ret == 1) {
> zk_compete_master();
> @@ -1058,6 +1082,108 @@ kick_block_event:
> kick_block_event();
> }
>
> +static int zk_init_lock(struct cluster_lock *dlock, uint64_t lock_id)
rename dlock as clock for better uniformity.
> +{
> + int rc = 0;
> + char path[MAX_NODE_STR_LEN];
> +
> + if (lock_id > MAX_MUTEX_NR) {
If we constraint lock_id into [0, MAX_MUTEX_NR] then uint64_t is meaningless.
IIUC, lock_id is the unique identifier represent which lock is under operation. This
means we can use vid + number to represent which lock the code is trying to hold.
But with above check, apparently vid + number > MAX_MUTEX_NR as always, no? So
it seems that different clients can't simply use 'vid+xxx' to represent a lock
without extra communication.
Thanks
Yuan
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