[sheepdog] [PATCH v3 00/10] sheepdog: reconnect server after connection failure
MORITA Kazutaka
morita.kazutaka at lab.ntt.co.jp
Thu Jul 25 10:31:55 CEST 2013
Currently, if a sheepdog server exits, all the connecting VMs need to
be restarted. This series implements a feature to reconnect the
server, and enables us to do online sheepdog upgrade and avoid
restarting VMs when sheepdog servers crash unexpectedly.
v3:
- Check return values of qemu_co_recv/send more strictly.
- Move inflight requests to the failed list after reconnection
completes. This is necessary to resend I/Os while connection is
lost.
- Check simultaneous create in resend_aioreq().
v2:
- Dropped nonblocking connect patches.
MORITA Kazutaka (10):
ignore SIGPIPE in qemu-img and qemu-io
iov: handle EOF in iov_send_recv
sheepdog: check return values of qemu_co_recv/send correctly
sheepdog: handle vdi objects in resend_aio_req
sheepdog: reload inode outside of resend_aioreq
coroutine: add co_aio_sleep_ns() to allow sleep in block drivers
sheepdog: try to reconnect to sheepdog after network error
sheepdog: make add_aio_request and send_aioreq void functions
sheepdog: cancel aio requests if possible
sheepdog: check simultaneous create in resend_aioreq
block/sheepdog.c | 314 ++++++++++++++++++++++++++++------------------
include/block/coroutine.h | 8 ++
qemu-coroutine-sleep.c | 47 +++++++
qemu-img.c | 4 +
qemu-io.c | 4 +
util/iov.c | 6 +
6 files changed, 263 insertions(+), 120 deletions(-)
--
1.8.1.3.566.gaa39828
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