[sheepdog] [PATCH v4 1/3] sheep: rework update node logic
Liu Yuan
namei.unix at gmail.com
Wed Jul 10 11:58:45 CEST 2013
On Wed, Jul 10, 2013 at 06:07:32PM +0900, MORITA Kazutaka wrote:
> Sorry, one more comment I've noticed this time.
>
> > @@ -343,6 +346,17 @@ static bool __corosync_dispatch_one(struct corosync_event *cevent)
> > sd_notify_handler(&cevent->sender.ent, cevent->msg,
> > cevent->msg_len);
> > break;
> > + case COROSYNC_EVENT_TYPE_UPDATE_NODE:
> > + node = &cevent->sender.ent;
> > +
> > + if (node_eq(node, &this_node.ent))
> > + this_node.ent = *node;
>
> Using cpg_node_equal looks cleaner.
We have to init cpg_node to use cpg_node_equal, it is tedious.
>
> > diff --git a/sheep/cluster/local.c b/sheep/cluster/local.c
> > index e6fa149..80228b3 100644
> > --- a/sheep/cluster/local.c
> > +++ b/sheep/cluster/local.c
> > @@ -478,6 +478,10 @@ static bool local_process_event(void)
> > sd_notify_handler(&ev->sender.node, ev->buf, ev->buf_len);
> > break;
> > case EVENT_UPDATE_NODE:
> > + if (node_eq(&ev->sender.node, &this_node.node))
> > + this_node.node = ev->sender.node;
>
> Using lnode_eq looks cleaner.
ditto.
Thanks
Yuan
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