[sheepdog] [PATCH v1] sheep/http: fix error in bucket_delete
朱炳鹏
nkuzbp at foxmail.com
Wed Aug 6 13:29:29 CEST 2014
Thanks, yuan.
I have already modified bnode_lookup() in this patch. Please review it.
------------------ Original ------------------
From: "Liu Yuan";<namei.unix at gmail.com>;
Date: Wed, Aug 6, 2014 07:02 PM
To: "朱炳鹏"<nkuzbp at foxmail.com>;
Cc: "sheepdog"<sheepdog at lists.wpkg.org>; "Yu Fang"<bingpeng.zbp at alibaba-inc.com>;
Subject: Re: [sheepdog] [PATCH v1] sheep/http: fix error in bucket_delete
On Tue, Aug 05, 2014 at 08:33:46PM +0800, Bingpeng Zhu wrote:
> From: NankaiZBP <nkuzbp at foxmail.com>
>
> In current implementation, When we create a bucket, we decide
> the bnode's location in account VDI using sd_hash(bucket_name)
> as key. We handle hash conflict by linear probing hash table.
> Here is the bug:
> When we delete a bucket, we can't discard its bnode. Because
> bnode_lookup() need it to find if some bucket exists or not
> by checking adjacent bnodes. Therefore, we just zero its
> bnode.name when client want to delete a bucket. When we create
> a bucket later, we can reuse the deleted bnode if they hash to
> the same location in account VDI.
>
> Signed-off-by: Yu Fang <bingpeng.zbp at alibaba-inc.com>
> ---
> sheep/http/kv.c | 37 +++++++++++++++++++++++++++++--------
> 1 files changed, 29 insertions(+), 8 deletions(-)
>
> diff --git a/sheep/http/kv.c b/sheep/http/kv.c
> index 5c4b386..2060bb1 100644
> --- a/sheep/http/kv.c
> +++ b/sheep/http/kv.c
> @@ -247,18 +247,21 @@ int kv_delete_account(struct http_request *req, const char *account)
> */
>
> static int bnode_do_create(struct kv_bnode *bnode, struct sd_inode *inode,
> - uint32_t idx)
> + uint32_t idx, bool create)
> {
> uint32_t vid = inode->vdi_id;
> uint64_t oid = vid_to_data_oid(vid, idx);
> int ret;
>
> bnode->oid = oid;
> - ret = sd_write_object(oid, (char *)bnode, sizeof(*bnode), 0, true);
> + ret = sd_write_object(oid, (char *)bnode, sizeof(*bnode), 0, create);
> if (ret != SD_RES_SUCCESS) {
> sd_err("failed to create object, %" PRIx64, oid);
> goto out;
> }
> + if (!create)
> + goto out;
> +
> sd_inode_set_vid(inode, idx, vid);
> ret = sd_inode_write_vid(inode, idx, vid, vid, 0, false, false);
> if (ret != SD_RES_SUCCESS) {
> @@ -276,6 +279,7 @@ static int bnode_create(struct kv_bnode *bnode, uint32_t account_vid)
> uint32_t tmp_vid, idx;
> uint64_t hval, i;
> int ret;
> + bool create = true;
>
> ret = sd_read_object(vid_to_vdi_oid(account_vid), (char *)inode,
> sizeof(*inode), 0);
> @@ -289,16 +293,27 @@ static int bnode_create(struct kv_bnode *bnode, uint32_t account_vid)
> for (i = 0; i < MAX_DATA_OBJS; i++) {
> idx = (hval + i) % MAX_DATA_OBJS;
> tmp_vid = sd_inode_get_vid(inode, idx);
> - if (tmp_vid)
> - continue;
> - else
> + if (tmp_vid) {
> + uint64_t oid = vid_to_data_oid(account_vid, idx);
> + char name[SD_MAX_BUCKET_NAME] = { };
> +
> + ret = sd_read_object(oid, name, sizeof(name), 0);
> + if (ret != SD_RES_SUCCESS)
> + goto out;
> + if (name[0] == 0) {
> + create = false;
> + goto create;
> + }
> + } else
> break;
> }
> if (i == MAX_DATA_OBJS) {
> ret = SD_RES_NO_SPACE;
> goto out;
> }
> - ret = bnode_do_create(bnode, inode, idx);
> +
> +create:
> + ret = bnode_do_create(bnode, inode, idx, create);
> out:
> free(inode);
> return ret;
> @@ -423,6 +438,7 @@ static int bucket_delete(const char *account, uint32_t avid, const char *bucket)
> struct kv_bnode bnode;
> char onode_name[SD_MAX_VDI_LEN];
> char alloc_name[SD_MAX_VDI_LEN];
> + char name[SD_MAX_BUCKET_NAME] = {};
> int ret;
>
> snprintf(onode_name, SD_MAX_VDI_LEN, "%s/%s", account, bucket);
> @@ -436,9 +452,14 @@ static int bucket_delete(const char *account, uint32_t avid, const char *bucket)
> if (bnode.object_count > 0)
> return SD_RES_VDI_NOT_EMPTY;
>
> - ret = sd_discard_object(bnode.oid);
> + /*
> + * We can't discard bnode because bnode_lookup() need it to find
> + * if some bucket exists or not by checking adjacent bnodes.
> + * So we just zero bnode.name to indicate a deleted bucket.
> + */
> + ret = sd_write_object(bnode.oid, name, sizeof(name), 0, false);
> if (ret != SD_RES_SUCCESS) {
> - sd_err("failed to discard bnode for %s", bucket);
> + sd_err("failed to zero bnode for %s", bucket);
> return ret;
> }
> sd_delete_vdi(onode_name);
If we try to mimic the onode lookup algorithm as your patch did, we should also
modify the bnode_lookup() too. See onode_lookup_nolock().
Thanks
Yuan
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