[sheepdog] [PATCH 09/17] block: Refactor bdrv_has_zero_init{, _truncate}

Eric Blake eblake at redhat.com
Tue Feb 4 20:03:54 CET 2020


On 2/4/20 11:53 AM, Max Reitz wrote:
> On 31.01.20 18:44, Eric Blake wrote:
>> Having two slightly-different function names for related purposes is
>> unwieldy, especially since I envision adding yet another notion of
>> zero support in an upcoming patch.  It doesn't help that
>> bdrv_has_zero_init() is a misleading name (I originally thought that a
>> driver could only return 1 when opening an already-existing image
>> known to be all zeroes; but in reality many drivers always return 1
>> because it only applies to a just-created image).
> 
> I don’t find it misleading, I just find it meaningless, which then makes
> it open to interpretation (or maybe rather s/interpretation/wishful
> thinking/).
> 
>> Refactor all uses
>> to instead have a single function that returns multiple bits of
>> information, with better naming and documentation.
> 
> It doesn’t make sense to me.  How exactly is it unwieldy?  In the sense
> that we have to deal with multiple rather small implementation functions
> rather than a big one per driver?  Actually, multiple small functions
> sounds better to me – unless the three implementations share common code.

Common code for dealing with encryption, backing files, and so on.  It 
felt like I had a lot of code repetition when keeping functions separate.

> 
> As for the callers, they only want a single flag out of the three, don’t
> they?  If so, it doesn’t really matter for them.

The qemu-img.c caller in patch 10 checks ZERO_CREATE | ZERO_OPEN, so we 
DO have situations of checking more than one bit, vs. needing two 
function calls.

> 
> In fact, I can imagine that drivers can trivially return
> BDRV_ZERO_TRUNCATE information (because the preallocation mode is
> fixed), whereas BDRV_ZERO_CREATE can be a bit more involved, and
> BDRV_ZERO_OPEN could take even more time because some (constant-time)
> inquiries have to be done.

In looking at the rest of the series, drivers were either completely 
trivial (in which case, declaring:

.bdrv_has_zero_init = bdrv_has_zero_init_1,
.bdrv_has_zero_init_truncate = bdrv_has_zero_init_1,

was a lot wordier than the new:

.bdrv_known_zeroes = bdrv_known_zeroes_truncate,

), or completely spelled out but where both creation and truncation were 
determined in the same amount of effort.


> 
> And thus callers which just want the trivially obtainable
> BDRV_ZERO_TRUNCATE info have to wait for the BDRV_ZERO_OPEN inquiry,
> even though they don’t care about that flag.

True, but only to a minor extent; and the documentation mentions that 
the BDRV_ZERO_OPEN calculation MUST NOT be as expensive as a blind 
block_status loop.  Meanwhile, callers tend to only care about 
bdrv_known_zeroes() right after opening an image or right before 
resizing (not repeatedly during runtime); and you also argued elsewhere 
in this thread that it may be worth having the block layer cache 
BDRV_ZERO_OPEN and update the cache on any write, at which point, the 
expense in the driver callback really is a one-time call during 
bdrv_co_open().  And in that case, whether the one-time expense is done 
via a single function call or via three driver callbacks, the amount of 
work is the same; but the driver callback interface is easier if there 
is only one callback (similar to how bdrv_unallocated_blocks_are_zero() 
calls bdrv_get_info() only for bdi.unallocated_blocks_are_zero, even 
though BlockDriverInfo tracks much more than that boolean).

In fact, it may be worth consolidating known zeroes support into 
BlockDriverInfo.

> 
> So I’d leave it as separate functions so drivers can feel free to have
> implementations for BDRV_ZERO_OPEN that take more than mere microseconds
> but that are more accurate.
> 
> (Or maybe if you really want it to be a single functions, callers could
> pass the mask of flags they care about.  If all flags are trivially
> obtainable, the implementations would then simply create their result
> mask and & it with the caller-given mask.  For implementations where
> some branches could take a bit more time, those branches are only taken
> when the caller cares about the given flag.  But again, I don’t
> necessarily think having a single function is more easily handleable
> than three smaller ones.)

Those are still viable options, but before I repaint the bikeshed along 
those lines, I'd at least like a review of whether the overall idea of 
having a notion of 'reads-all-zeroes' is indeed useful enough, 
regardless of how we implement it as one vs. three driver callbacks.

-- 
Eric Blake, Principal Software Engineer
Red Hat, Inc.           +1-919-301-3226
Virtualization:  qemu.org | libvirt.org



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